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fix(tc): stick at certain status
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@ -116,8 +116,8 @@ class TacticalChallenge(UI):
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if self.appear_then_click(CHALLENGE_LOSE):
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return TCStatus.LOSE
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case TCStatus.WIN | TCStatus.LOSE:
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if self.appear(CHALLENGE_WIN) or self.appear(CHALLENGE_LOSE):
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return TCStatus.RESULT
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if self.appear_then_click(CHALLENGE_WIN) or self.appear_then_click(CHALLENGE_LOSE):
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return status
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is_valid, ticket = self._get_ticket()
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if not is_valid:
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return status
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