Files
TelegramTwitterMediaBot/crates/xmedia-bot/src/send/post_send.rs
T
YoursFunny dbda6ec1c2 refactor(send): split the 2100-line module by concern
send.rs had grown back into the shape handlers.rs was split out of: payload
types, error classification, the download-and-reupload fallback, the senders
and the whole post-send/queue shell in one file. Split by concern, leaving
call sites (`crate::send::x`) unchanged:

- `send/input_media.rs`: payload → `InputFile`/`InputMedia` selection and
  `build_media_group` (with its caption-on-first-item rule).
- `send/upload.rs`: the fallback pipeline (download with the upload cap,
  photo downscale handoff, smaller-URL fallback, multipart upload).
- `send/post_send.rs`: link-cache write, the `KEEP_ALIVE` registry for locally
  produced media, `settle_task`, the post-send actions and the queue entry
  points; the parts other modules call are re-exported.
- `send/mod.rs`: payloads, error classification, classification helpers and
  the senders themselves, plus the test module.

No behaviour change: 128 + 1326 + 366 + 345 lines, 70 tests still pass.
AGENTS.md updated for the new layout and for `ctx.rs`.
2026-09-17 01:41:28 +08:00

367 lines
14 KiB
Rust

//! Everything around a send: the link-cache write that follows one, the
//! keep-alive registry for locally produced media, task settlement, the
//! post-send actions (edit prompt / channel forward) and the queue entry
//! points.
use super::{SendError, Task, forward_messages, send_animation, send_media_sequence};
use crate::ctx::AppContext;
use crate::db::{now_f64, unix_now};
use crate::handlers::log_key;
use crate::link_cache::{CachedMedia, CachedMediaKind, LinkCache};
use crate::media_sender::MediaSender;
use crate::queue::{PersistentTaskQueue, QueueError};
use crate::state::EditMessage;
use std::collections::HashMap;
use std::sync::LazyLock;
use teloxide::types::{ChatId, InlineKeyboardButton, InlineKeyboardMarkup, Message, MessageId};
/// Persists a successful send under the post's cache key. Only runs for a
/// fresh (non-resumed) task that carried raw cache data with no file ids yet.
pub(super) async fn cache_sent_task(ctx: &AppContext<'_>, task: &Task, media: Vec<CachedMedia>) {
let Some(cache_data) = task.cache_data() else {
return;
};
if !cache_data.media.is_empty() || media.is_empty() {
return;
}
let mut post = cache_data.clone();
post.media = media;
if let Some(key) = x_media::site::cache_key(&post.url) {
ctx.link_cache.put(&key, &post).await;
log::debug!("cached send for [key={}]", log_key(&post.url));
}
}
/// Persists a lone animation send under the post's cache key.
pub(super) async fn cache_animation_send(ctx: &AppContext<'_>, task: &Task, message: &Message) {
if let Some(file_id) = message.animation().map(|a| a.file.id.to_string()) {
cache_sent_task(
ctx,
task,
vec![CachedMedia {
kind: CachedMediaKind::Animation,
file_id,
}],
)
.await;
}
}
/// How a task ended. The two states differ only in whether a link-cache entry
/// may still be holding the (now unusable) media.
pub(crate) enum Settled {
Sent,
Failed,
}
/// Every path that ends a task's life — sent, permanently failed, or
/// dead-lettered after the last retry — funnels through here, so the cleanup a
/// settled task owes cannot be forgotten by a new path: release the keep-alive
/// temp media (retryable tasks keep it, they will be resent) and drop the
/// link-cache entry that a failed send's stale file ids would keep poisoning.
pub(crate) async fn settle_task(ctx: &AppContext<'_>, task: &Task, outcome: Settled) {
if matches!(outcome, Settled::Failed) {
invalidate_cache(ctx.link_cache, task).await;
}
release_keep_alive(task);
}
/// A cached Telegram file id failed permanently (stale/expired); drop the
/// cache entry so the next request re-fetches instead of repeating it.
async fn invalidate_cache(cache: &LinkCache, task: &Task) {
if task.is_cached_send()
&& let Some(url) = task.source_url()
&& let Some(key) = x_media::site::cache_key(url)
{
log::debug!("removing stale link cache entry for [key={}]", log_key(url));
cache.remove(&key).await;
}
}
/// Locally produced media files (ugoira MP4, bsky remux MP4) whose temp dirs
/// must stay alive while their task may be retried by the queue. The fetch
/// pipeline hands ownership here via
/// [`x_media::site::Fetched::take_keep_alive`] before that
/// [`x_media::site::Fetched`] is dropped; a queued retry runs after that drop,
/// so without this the local file would be gone by the time the retry sends
/// it. Entries are removed when the task settles (see [`release_keep_alive`]).
pub(crate) static KEEP_ALIVE: LazyLock<parking_lot::Mutex<Vec<tempfile::TempDir>>> =
LazyLock::new(|| parking_lot::Mutex::new(Vec::new()));
/// Drops the keep-alive temp dirs holding media referenced by `task` (matched
/// by path prefix). Called once a task settles — sent or permanently failed —
/// so retry-only temp files do not leak; retryable tasks keep them alive.
pub(crate) fn release_keep_alive(task: &Task) {
let paths = task.local_media_paths();
if paths.is_empty() {
return;
}
let mut alive = KEEP_ALIVE.lock();
alive.retain(|dir| {
let dir_path = dir.path();
!paths.iter().any(|p| p.starts_with(dir_path))
});
}
/// One button per template name (column layout), then the confirm button.
/// Sorted by name: the templates live in a `HashMap`, so an unsorted walk
/// would reshuffle the buttons between prompts.
pub(super) fn build_edit_markup(templates: &HashMap<String, String>) -> InlineKeyboardMarkup {
let mut names: Vec<&String> = templates.keys().collect();
names.sort();
let mut rows = Vec::with_capacity(names.len() + 1);
for name in names {
rows.push(vec![InlineKeyboardButton::callback(
name.clone(),
format!("template|{name}"),
)]);
}
rows.push(vec![InlineKeyboardButton::callback(
"↩️ Confirm",
"forward",
)]);
InlineKeyboardMarkup::new(rows)
}
/// Notifies a chat about a dead-lettered task (skips when `notify_chat_id` is
/// absent).
pub(super) async fn notify_failure(
sender: &dyn MediaSender,
chat_id: Option<i64>,
message_id: Option<i64>,
message: &str,
) {
let Some(chat_id) = chat_id else { return };
let reply_to = message_id.map(|id| MessageId(id as i32));
if let Err(e) = sender
.send_message(ChatId(chat_id), message.to_string(), reply_to, None)
.await
{
log::error!("failed to notify about failed task: {e}");
}
}
/// After a successful send: either open the edit-before-forward prompt or
/// forward to the configured channel (with retry/queue handling).
pub(crate) async fn post_send_actions(ctx: &AppContext<'_>, task: &Task, message_ids: Vec<i64>) {
let (
chat_id,
reply_to,
source_url,
edit_before_forward,
forward_channel_id,
notify_chat_id,
notify_message_id,
) = match task {
Task::SendMediaSequence {
chat_id,
reply_to_message_id,
source_url,
edit_before_forward,
forward_channel_id,
notify_chat_id,
notify_message_id,
..
}
| Task::SendAnimation {
chat_id,
reply_to_message_id,
source_url,
edit_before_forward,
forward_channel_id,
notify_chat_id,
notify_message_id,
..
} => (
*chat_id,
*reply_to_message_id,
source_url.clone(),
*edit_before_forward,
*forward_channel_id,
*notify_chat_id,
*notify_message_id,
),
Task::ForwardMessages { .. } => return,
};
if edit_before_forward {
let keyboard = build_edit_markup(&ctx.chat_store.get(chat_id).await.template);
let prompt = ctx
.sender
.send_message(
ChatId(chat_id),
"Reply to edit message.".to_string(),
Some(MessageId(reply_to as i32)),
Some(keyboard),
)
.await;
match prompt {
Ok(prompt_id) => {
log::info!(
"edit-before-forward prompt {prompt_id} opened for {} message(s)",
message_ids.len()
);
let source_url = source_url.clone();
ctx.chat_store
.update(chat_id, move |data| {
data.edit_message.insert(
prompt_id,
EditMessage {
url: source_url,
chat_id,
forward_message_ids: message_ids,
template: String::new(),
created_at: unix_now(),
},
);
})
.await;
}
Err(e) => log::error!("failed to send edit prompt: {e}"),
}
return;
}
if let Some(channel_id) = forward_channel_id {
log::info!(
"forwarding {} message(s) to channel {channel_id}",
message_ids.len()
);
let forward_task = Task::ForwardMessages {
from_chat_id: chat_id,
to_chat_id: channel_id,
message_ids,
notify_chat_id,
notify_message_id,
};
match forward_messages(ctx, &forward_task).await {
Ok(()) => {}
Err(SendError::Retryable {
delay_seconds,
task,
}) => {
enqueue_retry(ctx.task_queue, *task, delay_seconds).await;
}
Err(SendError::Permanent { message, .. }) => {
notify_failure(
ctx.sender,
notify_chat_id,
notify_message_id,
&format!("Task failed after retries: {message}"),
)
.await;
}
}
}
}
/// Enqueues a task for a later attempt (retry / forward resume). When the
/// enqueue itself fails the task can never be sent again, so its keep-alive
/// temp media is released instead of leaking until process exit.
pub(crate) async fn enqueue_retry(queue: &PersistentTaskQueue, task: Task, delay_seconds: f64) {
let payload = serde_json::to_value(&task).expect("task serializes");
let run_after = now_f64() + delay_seconds;
if let Err(e) = queue.enqueue(payload, run_after).await {
log::error!("failed to enqueue retry: {e}");
release_keep_alive(&task);
}
}
/// Queue entry point: parses the stored task and dispatches.
pub(crate) async fn handle_task(
ctx: &AppContext<'_>,
payload: serde_json::Value,
) -> Result<(), QueueError> {
let task: Task = match serde_json::from_value(payload.clone()) {
Ok(task) => task,
Err(e) => {
return Err(QueueError::Permanent {
message: format!("invalid task payload: {e}"),
payload,
});
}
};
match task {
Task::SendMediaSequence { .. } | Task::SendAnimation { .. } => {
let message_ids = match send_media_or_animation(ctx, &task).await {
Ok(ids) => ids,
Err(SendError::Retryable {
delay_seconds,
task,
}) => {
return Err(QueueError::Retryable {
delay_seconds,
payload: serde_json::to_value(task).expect("task serializes"),
});
}
Err(SendError::Permanent { message, task }) => {
settle_task(ctx, &task, Settled::Failed).await;
return Err(QueueError::Permanent {
message,
payload: serde_json::to_value(task).expect("task serializes"),
});
}
};
// A task only reaches the queue after a failed send, so this
// successful run is the first time post_send_actions can fire —
// the fresh attempt failed before it ever got here. Run it
// unconditionally: `post_send_actions` executes once, after the
// whole sequence (every batch) completed, so the channel forward
// and the edit-before-forward prompt must not be lost just
// because the send needed a retry.
post_send_actions(ctx, &task, message_ids).await;
settle_task(ctx, &task, Settled::Sent).await;
Ok(())
}
Task::ForwardMessages { .. } => match forward_messages(ctx, &task).await {
Ok(()) => Ok(()),
Err(SendError::Retryable {
delay_seconds,
task,
}) => Err(QueueError::Retryable {
delay_seconds,
payload: serde_json::to_value(task).expect("task serializes"),
}),
Err(SendError::Permanent { message, task }) => {
settle_task(ctx, &task, Settled::Failed).await;
Err(QueueError::Permanent {
message,
payload: serde_json::to_value(task).expect("task serializes"),
})
}
},
}
}
async fn send_media_or_animation(ctx: &AppContext<'_>, task: &Task) -> Result<Vec<i64>, SendError> {
match task {
Task::SendMediaSequence { .. } => send_media_sequence(ctx, task).await,
Task::SendAnimation { .. } => send_animation(ctx, task).await,
Task::ForwardMessages { .. } => unreachable!(),
}
}
/// Dead-letter callback wired to the queue in main: settles the task and
/// notifies its chat.
pub(crate) async fn dead_letter_notify(
ctx: &AppContext<'_>,
payload: serde_json::Value,
message: String,
) {
// A dead-lettered task never runs again, and the queue dead-letters retry
// exhaustion itself (the handler is not called again), so this is the only
// place that sees the final payload.
if let Ok(task) = serde_json::from_value::<Task>(payload.clone()) {
settle_task(ctx, &task, Settled::Failed).await;
}
let notify_chat_id = payload.get("notify_chat_id").and_then(|v| v.as_i64());
let notify_message_id = payload.get("notify_message_id").and_then(|v| v.as_i64());
notify_failure(
ctx.sender,
notify_chat_id,
notify_message_id,
&format!("Task failed after retries: {message}"),
)
.await;
}