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mirror of https://github.com/TheFunny/ArisuAutoSweeper synced 2025-12-16 19:55:12 +00:00
ArisuAutoSweeper/module/config/config_generated.py
2025-05-18 19:57:13 +08:00

169 lines
5.1 KiB
Python

import datetime
# This file was automatically generated by module/config/config_updater.py.
# Don't modify it manually.
class GeneratedConfig:
"""
Auto generated configuration
"""
# Group `Scheduler`
Scheduler_Enable = False # True, False
Scheduler_NextRun = datetime.datetime(2020, 1, 1, 0, 0)
Scheduler_Command = 'Alas'
Scheduler_ServerUpdate = '04:00'
# Group `Emulator`
Emulator_Serial = 'auto'
Emulator_PackageName = 'auto' # auto, JP-Official, OVERSEA-TWHKMO, OVERSEA-Korea, OVERSEA-Asia, OVERSEA-America, OVERSEA-Global
Emulator_GameLanguage = 'auto' # auto, jp, en, zht
Emulator_ScreenshotMethod = 'auto' # auto, ADB, ADB_nc, uiautomator2, aScreenCap, aScreenCap_nc, DroidCast, DroidCast_raw, scrcpy
Emulator_ControlMethod = 'MaaTouch' # minitouch, MaaTouch
Emulator_AdbRestart = False
# Group `EmulatorInfo`
EmulatorInfo_Emulator = 'auto' # auto, NoxPlayer, NoxPlayer64, BlueStacks4, BlueStacks5, BlueStacks4HyperV, BlueStacks5HyperV, LDPlayer3, LDPlayer4, LDPlayer9, MuMuPlayer, MuMuPlayerX, MuMuPlayer12, MEmuPlayer
EmulatorInfo_name = None
EmulatorInfo_path = None
# Group `Error`
Error_Restart = 'game' # game, game_emulator
Error_SaveError = True
Error_ScreenshotLength = 1
Error_OnePushConfig = 'provider: null'
# Group `Optimization`
Optimization_ScreenshotInterval = 0.3
Optimization_CombatScreenshotInterval = 1.0
Optimization_WhenTaskQueueEmpty = 'goto_main' # stay_there, goto_main, close_game, exit_aas, exit_emulator, exit_aas_emulator, shutdown
# Group `Cafe`
Cafe_Reward = True
Cafe_Touch = True
Cafe_AutoAdjust = True
Cafe_SecondCafe = True
# Group `Invitation`
Invitation_Enable = True
Invitation_WaitingHour = 0 # 0, 3, 6, 9
Invitation_Choice = 'list_top' # list_top, by_name
Invitation_Name = None
Invitation_Substitute = False
# Group `Schedule`
Schedule_OnError = 'skip' # stop, skip
# Group `Choice1`
Choice1_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice1_Classrooms = None
# Group `Choice2`
Choice2_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice2_Classrooms = None
# Group `Choice3`
Choice3_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice3_Classrooms = None
# Group `Choice4`
Choice4_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice4_Classrooms = None
# Group `Choice5`
Choice5_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice5_Classrooms = None
# Group `Choice6`
Choice6_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice6_Classrooms = None
# Group `Choice7`
Choice7_Location = 'None' # None, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Choice7_Classrooms = None
# Group `Bounty`
Bounty_OnError = 'skip' # stop, skip
# Group `Highway`
Highway_Stage = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Highway_Count = 2
# Group `DesertRailroad`
DesertRailroad_Stage = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
DesertRailroad_Count = 2
# Group `Schoolhouse`
Schoolhouse_Stage = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Schoolhouse_Count = 2
# Group `Scrimmage`
Scrimmage_OnError = 'skip' # stop, skip
# Group `Trinity`
Trinity_Stage = 0 # 0, 1, 2, 3, 4
Trinity_Count = 2
# Group `Gehenna`
Gehenna_Stage = 0 # 0, 1, 2, 3, 4
Gehenna_Count = 2
# Group `Millennium`
Millennium_Stage = 0 # 0, 1, 2, 3, 4
Millennium_Count = 2
# Group `TacticalChallenge`
TacticalChallenge_PlayerSelect = 0 # 0, 1, 2, 3
# Group `NormalShop`
NormalShop_Enable = False
NormalShop_Purchases = 1 # 1, 2, 3, 4
NormalShop_1 = False
NormalShop_2 = False
NormalShop_3 = False
NormalShop_4 = False
NormalShop_5 = False
NormalShop_6 = False
NormalShop_7 = False
NormalShop_8 = False
NormalShop_9 = False
NormalShop_10 = False
NormalShop_11 = False
NormalShop_12 = False
NormalShop_13 = False
NormalShop_14 = False
NormalShop_15 = False
NormalShop_16 = False
NormalShop_17 = False
NormalShop_18 = False
NormalShop_19 = False
NormalShop_20 = False
# Group `TacticalChallengeShop`
TacticalChallengeShop_Enable = False
TacticalChallengeShop_Purchases = 1 # 1, 2, 3, 4
TacticalChallengeShop_1 = False
TacticalChallengeShop_2 = False
TacticalChallengeShop_3 = False
TacticalChallengeShop_4 = False
TacticalChallengeShop_5 = False
TacticalChallengeShop_6 = False
TacticalChallengeShop_7 = False
TacticalChallengeShop_8 = False
TacticalChallengeShop_9 = False
TacticalChallengeShop_10 = False
TacticalChallengeShop_11 = False
TacticalChallengeShop_12 = False
TacticalChallengeShop_13 = False
TacticalChallengeShop_14 = False
TacticalChallengeShop_15 = False
# Group `ItemStorage`
ItemStorage_AP = {}
ItemStorage_Credit = {}
ItemStorage_Pyroxene = {}
ItemStorage_BountyTicket = {}
ItemStorage_ScrimmageTicket = {}
ItemStorage_TacticalChallengeTicket = {}