# -------------------- # Define arguments. # -------------------- # ==================== Alas ==================== Scheduler: Enable: type: checkbox value: false option: [ true, false ] NextRun: 2020-01-01 00:00:00 Command: Alas ServerUpdate: value: 04:00 display: hide Emulator: Serial: value: auto valuetype: str PackageName: value: auto option: [ auto, ] GameLanguage: value: auto option: [ auto, jp, en ] ScreenshotMethod: value: auto option: [ auto, ADB, ADB_nc, uiautomator2, aScreenCap, aScreenCap_nc, DroidCast, DroidCast_raw, scrcpy ] ControlMethod: value: MaaTouch option: [ minitouch, MaaTouch ] AdbRestart: false EmulatorInfo: Emulator: value: auto option: [ auto, NoxPlayer, NoxPlayer64, BlueStacks4, BlueStacks5, BlueStacks4HyperV, BlueStacks5HyperV, LDPlayer3, LDPlayer4, LDPlayer9, MuMuPlayer, MuMuPlayerX, MuMuPlayer12, MEmuPlayer, ] name: value: null type: textarea path: value: null type: textarea Error: Restart: value: game option: [ game, game_emulator ] SaveError: true ScreenshotLength: 1 OnePushConfig: type: textarea mode: yaml value: 'provider: null' Optimization: ScreenshotInterval: 0.3 CombatScreenshotInterval: 1.0 WhenTaskQueueEmpty: value: goto_main option: [ stay_there, goto_main, close_game ] # ==================== Daily ==================== Cafe: Reward: true Touch: true AutoAdjust: true SecondCafe: true TacticalChallenge: PlayerSelect: value: 0 option: [ 0, 1, 2, 3 ] ItemStorage: AP: stored: StoredAP order: 1 color: "#62ea6e" Credit: stored: StoredInt order: 2 color: "#fdec00" Pyroxene: stored: StoredInt order: 3 color: "#21befc" BountyTicket: stored: StoredBountyTicket order: 4 color: "#94cb44" ScrimmageTicket: stored: StoredScrimmageTicket order: 5 color: "#f86c6a" TacticalChallengeTicket: stored: StoredTacticalChallengeTicket order: 6 color: "#7ac8e5"