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mirror of https://github.com/TheFunny/ArisuAutoSweeper synced 2025-12-16 19:55:12 +00:00

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10 Commits

16 changed files with 146 additions and 48 deletions

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@ -43,7 +43,8 @@
"Cafe": {
"Reward": true,
"Touch": true,
"AutoAdjust": true
"AutoAdjust": true,
"SecondCafe": true
}
},
"Mail": {

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@ -128,6 +128,14 @@ class ModuleBase:
self.device.click(button)
return appear
def click_with_interval(self, button, interval=5):
if interval and not self.interval_is_reached(button, interval=interval):
return False
self.device.click(button)
if interval:
self.interval_reset(button, interval=interval)
return True
def wait_until_stable(self, button, timer=Timer(0.3, count=1), timeout=Timer(5, count=10)):
"""
A terrible method, don't rely too much on it.

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@ -194,6 +194,10 @@
"AutoAdjust": {
"type": "checkbox",
"value": true
},
"SecondCafe": {
"type": "checkbox",
"value": true
}
}
},

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@ -79,6 +79,7 @@ Cafe:
Reward: true
Touch: true
AutoAdjust: true
SecondCafe: true
TacticalChallenge:
PlayerSelect:

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@ -43,6 +43,7 @@ class GeneratedConfig:
Cafe_Reward = True
Cafe_Touch = True
Cafe_AutoAdjust = True
Cafe_SecondCafe = True
# Group `TacticalChallenge`
TacticalChallenge_PlayerSelect = 0 # 0, 1, 2, 3

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@ -201,6 +201,10 @@
"AutoAdjust": {
"name": "Cafe.AutoAdjust.name",
"help": "Cafe.AutoAdjust.help"
},
"SecondCafe": {
"name": "Cafe.SecondCafe.name",
"help": "Cafe.SecondCafe.help"
}
},
"TacticalChallenge": {

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@ -201,6 +201,10 @@
"AutoAdjust": {
"name": "自动调整界面",
"help": "在进行学生互动点击前对咖啡馆界面进行缩放和位置调整,以增加互动成功率"
},
"SecondCafe": {
"name": "第二咖啡厅",
"help": "自动切换第二咖啡厅进行互动点击"
}
},
"TacticalChallenge": {

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@ -5,7 +5,7 @@ from tasks.base.assets.assets_base_page import LOADING_CHECK
class PopupHandler(ModuleBase):
def handle_loading(self, interval=5) -> bool:
def handle_loading(self) -> bool:
"""
Args:
interval:
@ -13,7 +13,7 @@ class PopupHandler(ModuleBase):
Returns:
If handled.
"""
if self.appear(LOADING_CHECK, interval=interval):
if self.appear(LOADING_CHECK):
timer = Timer(0.5).start()
while 1:
if timer.reached_and_reset():
@ -27,7 +27,7 @@ class PopupHandler(ModuleBase):
return False
def handle_reward(self, interval=5) -> bool:
def handle_reward(self) -> bool:
"""
Args:
interval:
@ -35,15 +35,13 @@ class PopupHandler(ModuleBase):
Returns:
If handled.
"""
if self.appear_then_click(GET_REWARD, interval=interval):
timer = Timer(0.2).start()
if self.appear(GET_REWARD) or self.match_color(GET_REWARD, threshold=30):
while 1:
if timer.reached_and_reset():
self.device.screenshot()
if self.appear(GET_REWARD):
self.device.click(GET_REWARD)
else:
break
self.device.screenshot()
if self.appear(GET_REWARD) or self.match_color(GET_REWARD, threshold=30):
self.click_with_interval(GET_REWARD, interval=0.5)
else:
break
return True
return False
@ -52,13 +50,13 @@ class PopupHandler(ModuleBase):
if self.appear_then_click(GET_REWARD_SKIP, interval=interval):
return True
def handle_daily_news(self, interval=5) -> bool:
def handle_daily_news(self, interval=2) -> bool:
if self.appear_then_click(DAILY_NEWS, interval=interval):
return True
return False
def handle_daily_reward(self, interval=5) -> bool:
def handle_daily_reward(self, interval=2) -> bool:
if self.appear_then_click(DAILY_REWARD, interval=interval):
return True
@ -70,16 +68,14 @@ class PopupHandler(ModuleBase):
return False
def handle_affection_level_up(self, interval=5) -> bool:
if self.appear_then_click(AFFECTION_LEVEL_UP, interval=interval):
timer = Timer(0.2).start()
def handle_affection_level_up(self) -> bool:
if self.appear_then_click(AFFECTION_LEVEL_UP):
while 1:
if timer.reached_and_reset():
self.device.screenshot()
if self.appear(AFFECTION_LEVEL_UP):
self.device.click(AFFECTION_LEVEL_UP)
else:
break
self.device.screenshot()
if self.appear(AFFECTION_LEVEL_UP):
self.click_with_interval(AFFECTION_LEVEL_UP, interval=1)
else:
break
return True
return False

View File

@ -13,6 +13,46 @@ BOX_CAFE = ButtonWrapper(
button=(33, 130, 1247, 569),
),
)
CAFE_FIRST = ButtonWrapper(
name='CAFE_FIRST',
jp=Button(
file='./assets/jp/cafe/CAFE_FIRST.png',
area=(82, 152, 136, 175),
search=(62, 132, 156, 195),
color=(111, 127, 147),
button=(82, 152, 136, 175),
),
)
CAFE_SECOND = ButtonWrapper(
name='CAFE_SECOND',
jp=Button(
file='./assets/jp/cafe/CAFE_SECOND.png',
area=(219, 152, 279, 175),
search=(199, 132, 299, 195),
color=(110, 126, 146),
button=(219, 152, 279, 175),
),
)
CHANGE_CAFE_NOT_SELECTED = ButtonWrapper(
name='CHANGE_CAFE_NOT_SELECTED',
jp=Button(
file='./assets/jp/cafe/CHANGE_CAFE_NOT_SELECTED.png',
area=(84, 89, 178, 109),
search=(64, 69, 198, 129),
color=(185, 193, 203),
button=(84, 89, 178, 109),
),
)
CHANGE_CAFE_SELECTED = ButtonWrapper(
name='CHANGE_CAFE_SELECTED',
jp=Button(
file='./assets/jp/cafe/CHANGE_CAFE_SELECTED.png',
area=(40, 87, 191, 112),
search=(20, 67, 211, 132),
color=(82, 105, 130),
button=(40, 87, 191, 112),
),
)
CHECK_REWARD = ButtonWrapper(
name='CHECK_REWARD',
jp=Button(
@ -47,20 +87,20 @@ GET_REWARD_CLOSE = ButtonWrapper(
name='GET_REWARD_CLOSE',
jp=Button(
file='./assets/jp/cafe/GET_REWARD_CLOSE.png',
area=(891, 144, 917, 170),
search=(871, 124, 937, 190),
color=(173, 179, 189),
button=(891, 144, 917, 170),
area=(970, 134, 996, 160),
search=(950, 114, 1016, 180),
color=(172, 179, 188),
button=(970, 134, 996, 160),
),
)
GOT_REWARD = ButtonWrapper(
name='GOT_REWARD',
jp=Button(
file='./assets/jp/cafe/GOT_REWARD.png',
area=(609, 507, 672, 535),
search=(589, 487, 692, 555),
color=(174, 175, 174),
button=(609, 507, 672, 535),
area=(561, 501, 718, 556),
search=(541, 481, 738, 576),
color=(209, 210, 209),
button=(561, 501, 718, 556),
),
)
OCR_CAFE = ButtonWrapper(

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@ -7,11 +7,21 @@ from module.base.timer import Timer
from module.base.button import ClickButton
from module.base.utils.utils import area_offset
from module.ocr.ocr import Digit
from module.ui.switch import Switch
from tasks.base.page import page_cafe
from tasks.base.ui import UI
from tasks.cafe.assets.assets_cafe import *
SWITCH_CAFE = Switch('Cafe_switch')
SWITCH_CAFE.add_state('off', CHANGE_CAFE_NOT_SELECTED)
SWITCH_CAFE.add_state('on', CHANGE_CAFE_SELECTED)
SWITCH_CAFE_SELECT = Switch('Cafe_switch_select')
SWITCH_CAFE_SELECT.add_state('1', CAFE_FIRST)
SWITCH_CAFE_SELECT.add_state('2', CAFE_SECOND)
class CafeStatus(Enum):
STUDENT_LIST = 0
OCR = 1
@ -61,7 +71,7 @@ class Cafe(UI):
return [point for point in zip(*loc[::-1])]
def _get_clickable_buttons(self, threshold=0.8, offset=(0, 0)):
image = cv2.copyMakeBorder(self.device.image, 20, 20, 10, 60, cv2.BORDER_CONSTANT, value=(0, 0, 0))
image = cv2.copyMakeBorder(self.device.image, 20, 20, 10, 80, cv2.BORDER_CONSTANT, value=(0, 0, 0))
image = self._extract_clickable_from_image(image)
points = self._match_clickable_points(image, threshold)
points = self.merge_points(points)
@ -123,24 +133,26 @@ class Cafe(UI):
if self.appear_then_click(CHECK_REWARD):
return CafeStatus.REWARD
case CafeStatus.REWARD:
if not self.appear(GET_REWARD_CLOSE):
self.click_with_interval(CHECK_REWARD)
return status
if self.match_color(GOT_REWARD):
self.device.click(GET_REWARD_CLOSE)
return CafeStatus.GOT
if not self.appear(GET_REWARD):
return CafeStatus.OCR
if self.match_color(GET_REWARD):
self.device.click(GET_REWARD)
self.click_with_interval(GET_REWARD)
case CafeStatus.GOT:
logger.info('Cafe reward have been got')
self.appear_then_click(GET_REWARD_CLOSE)
return CafeStatus.CLICK
if not self.appear(GET_REWARD_CLOSE):
return CafeStatus.CLICK
case CafeStatus.CLICK:
buttons = self._get_clickable_buttons(offset=(45, 10))
self.click = len(buttons)
logger.attr('Clickable', self.click)
if not buttons:
return CafeStatus.CHECK
self.device.click(buttons[0])
self.click_with_interval(buttons[0], interval=1)
case CafeStatus.CHECK:
buttons = self._get_clickable_buttons()
if not self.is_adjust_on:
@ -176,18 +188,22 @@ class Cafe(UI):
is_reward_on = self.config.Cafe_Reward
is_touch_on = self.config.Cafe_Touch
self.is_adjust_on = self.config.Cafe_AutoAdjust
is_second_cafe_on = self.config.Cafe_SecondCafe
self.ui_ensure(page_cafe)
status = CafeStatus.STUDENT_LIST
loading_timer = Timer(2).start()
action_timer = Timer(1.5, count=1) # cant be too fast
check_timer = Timer(1, count=1)
action_timer = Timer(1, count=1) # cant be too fast
is_list = False
is_reset = False
is_second = False
is_enable = is_reward_on or is_touch_on
while is_enable:
while 1:
if not is_enable:
break
self.device.screenshot()
if self.ui_additional():
@ -198,7 +214,7 @@ class Cafe(UI):
if not is_list and status == CafeStatus.STUDENT_LIST and self.appear(STUDENT_LIST):
is_list = True
loading_timer = Timer(5).start()
loading_timer = Timer(3).start()
continue
if not is_reward_on and status == CafeStatus.OCR:
@ -216,14 +232,37 @@ class Cafe(UI):
is_reset = True
continue
if status == CafeStatus.CHECK and not check_timer.reached_and_reset():
continue
if is_second_cafe_on and not is_second and status == CafeStatus.FINISHED:
if not SWITCH_CAFE.appear(main=self):
logger.warning('Cafe switch not found')
continue
if SWITCH_CAFE.get(main=self) == 'off':
SWITCH_CAFE.set('on', main=self)
logger.info('Switching to second cafe')
if not SWITCH_CAFE_SELECT.appear(main=self):
logger.info('Cafe switch select not found')
continue
match (SWITCH_CAFE_SELECT.get(main=self)):
case '1':
if self.click_with_interval(CAFE_SECOND):
continue
case '2':
logger.info('Cafe second arrived')
SWITCH_CAFE.set('off', main=self)
status = CafeStatus.STUDENT_LIST
is_list = False
is_second = True
self.check = 0
if action_timer.reached_and_reset():
status = self._handle_cafe(status)
logger.attr('Status', status)
status = self._handle_cafe(status)
if status is CafeStatus.FINISHED:
break
if not is_second_cafe_on:
if status is CafeStatus.FINISHED:
break
else:
if is_second and status is CafeStatus.FINISHED:
break
self.config.task_delay(server_update=True, minute=180)

View File

@ -47,8 +47,8 @@ class Circle(UI):
status = CircleStatus.GOT
if action_timer.reached_and_reset():
status = self._handle_circle(status)
logger.attr('Status', status)
status = self._handle_circle(status)
if status is CircleStatus.FINISHED:
break

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@ -146,8 +146,8 @@ class TacticalChallenge(UI):
if not ui_timer.reached():
continue
if action_timer.reached_and_reset():
status = self._handle_challenge(status)
logger.attr('Status', status.name)
status = self._handle_challenge(status)
if status in (TCStatus.FINAL, TCStatus.FINISHED):
break