mirror of
https://github.com/TheFunny/ArisuAutoSweeper
synced 2025-12-16 19:55:12 +00:00
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10 Commits
96b5f1db85
...
61fa6ad28b
| Author | SHA1 | Date | |
|---|---|---|---|
| 61fa6ad28b | |||
| 0551207714 | |||
| 826a6b2348 | |||
| a05c4e8f2f | |||
| a20411071c | |||
| d53e280bfc | |||
| 0b2487487b | |||
| bea794386c | |||
| 57c0ed8531 | |||
| 75e6417620 |
BIN
assets/jp/cafe/CAFE_FIRST.png
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BIN
assets/jp/cafe/CAFE_FIRST.png
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Binary file not shown.
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After Width: | Height: | Size: 5.6 KiB |
BIN
assets/jp/cafe/CAFE_SECOND.png
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BIN
assets/jp/cafe/CAFE_SECOND.png
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Binary file not shown.
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After Width: | Height: | Size: 5.8 KiB |
BIN
assets/jp/cafe/CHANGE_CAFE_NOT_SELECTED.png
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BIN
assets/jp/cafe/CHANGE_CAFE_NOT_SELECTED.png
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After Width: | Height: | Size: 7.2 KiB |
BIN
assets/jp/cafe/CHANGE_CAFE_SELECTED.png
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BIN
assets/jp/cafe/CHANGE_CAFE_SELECTED.png
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After Width: | Height: | Size: 7.6 KiB |
@ -43,7 +43,8 @@
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"Cafe": {
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"Reward": true,
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"Touch": true,
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"AutoAdjust": true
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"AutoAdjust": true,
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"SecondCafe": true
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}
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},
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"Mail": {
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@ -128,6 +128,14 @@ class ModuleBase:
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self.device.click(button)
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return appear
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def click_with_interval(self, button, interval=5):
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if interval and not self.interval_is_reached(button, interval=interval):
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return False
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self.device.click(button)
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if interval:
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self.interval_reset(button, interval=interval)
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return True
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def wait_until_stable(self, button, timer=Timer(0.3, count=1), timeout=Timer(5, count=10)):
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"""
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A terrible method, don't rely too much on it.
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@ -194,6 +194,10 @@
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"AutoAdjust": {
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"type": "checkbox",
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"value": true
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},
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"SecondCafe": {
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"type": "checkbox",
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"value": true
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}
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}
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},
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@ -79,6 +79,7 @@ Cafe:
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Reward: true
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Touch: true
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AutoAdjust: true
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SecondCafe: true
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TacticalChallenge:
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PlayerSelect:
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@ -43,6 +43,7 @@ class GeneratedConfig:
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Cafe_Reward = True
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Cafe_Touch = True
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Cafe_AutoAdjust = True
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Cafe_SecondCafe = True
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# Group `TacticalChallenge`
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TacticalChallenge_PlayerSelect = 0 # 0, 1, 2, 3
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@ -201,6 +201,10 @@
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"AutoAdjust": {
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"name": "Cafe.AutoAdjust.name",
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"help": "Cafe.AutoAdjust.help"
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},
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"SecondCafe": {
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"name": "Cafe.SecondCafe.name",
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"help": "Cafe.SecondCafe.help"
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}
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},
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"TacticalChallenge": {
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@ -201,6 +201,10 @@
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"AutoAdjust": {
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"name": "自动调整界面",
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"help": "在进行学生互动点击前对咖啡馆界面进行缩放和位置调整,以增加互动成功率"
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},
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"SecondCafe": {
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"name": "第二咖啡厅",
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"help": "自动切换第二咖啡厅进行互动点击"
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}
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},
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"TacticalChallenge": {
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@ -5,7 +5,7 @@ from tasks.base.assets.assets_base_page import LOADING_CHECK
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class PopupHandler(ModuleBase):
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def handle_loading(self, interval=5) -> bool:
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def handle_loading(self) -> bool:
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"""
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Args:
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interval:
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@ -13,7 +13,7 @@ class PopupHandler(ModuleBase):
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Returns:
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If handled.
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"""
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if self.appear(LOADING_CHECK, interval=interval):
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if self.appear(LOADING_CHECK):
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timer = Timer(0.5).start()
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while 1:
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if timer.reached_and_reset():
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@ -27,7 +27,7 @@ class PopupHandler(ModuleBase):
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return False
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def handle_reward(self, interval=5) -> bool:
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def handle_reward(self) -> bool:
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"""
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Args:
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interval:
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@ -35,13 +35,11 @@ class PopupHandler(ModuleBase):
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Returns:
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If handled.
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"""
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if self.appear_then_click(GET_REWARD, interval=interval):
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timer = Timer(0.2).start()
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if self.appear(GET_REWARD) or self.match_color(GET_REWARD, threshold=30):
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while 1:
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if timer.reached_and_reset():
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self.device.screenshot()
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if self.appear(GET_REWARD):
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self.device.click(GET_REWARD)
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if self.appear(GET_REWARD) or self.match_color(GET_REWARD, threshold=30):
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self.click_with_interval(GET_REWARD, interval=0.5)
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else:
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break
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return True
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@ -52,13 +50,13 @@ class PopupHandler(ModuleBase):
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if self.appear_then_click(GET_REWARD_SKIP, interval=interval):
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return True
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def handle_daily_news(self, interval=5) -> bool:
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def handle_daily_news(self, interval=2) -> bool:
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if self.appear_then_click(DAILY_NEWS, interval=interval):
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return True
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return False
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def handle_daily_reward(self, interval=5) -> bool:
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def handle_daily_reward(self, interval=2) -> bool:
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if self.appear_then_click(DAILY_REWARD, interval=interval):
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return True
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@ -70,14 +68,12 @@ class PopupHandler(ModuleBase):
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return False
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def handle_affection_level_up(self, interval=5) -> bool:
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if self.appear_then_click(AFFECTION_LEVEL_UP, interval=interval):
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timer = Timer(0.2).start()
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def handle_affection_level_up(self) -> bool:
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if self.appear_then_click(AFFECTION_LEVEL_UP):
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while 1:
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if timer.reached_and_reset():
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self.device.screenshot()
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if self.appear(AFFECTION_LEVEL_UP):
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self.device.click(AFFECTION_LEVEL_UP)
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self.click_with_interval(AFFECTION_LEVEL_UP, interval=1)
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else:
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break
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return True
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@ -13,6 +13,46 @@ BOX_CAFE = ButtonWrapper(
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button=(33, 130, 1247, 569),
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),
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)
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CAFE_FIRST = ButtonWrapper(
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name='CAFE_FIRST',
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jp=Button(
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file='./assets/jp/cafe/CAFE_FIRST.png',
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area=(82, 152, 136, 175),
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search=(62, 132, 156, 195),
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color=(111, 127, 147),
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button=(82, 152, 136, 175),
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),
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)
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CAFE_SECOND = ButtonWrapper(
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name='CAFE_SECOND',
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jp=Button(
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file='./assets/jp/cafe/CAFE_SECOND.png',
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area=(219, 152, 279, 175),
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search=(199, 132, 299, 195),
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color=(110, 126, 146),
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button=(219, 152, 279, 175),
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),
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)
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CHANGE_CAFE_NOT_SELECTED = ButtonWrapper(
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name='CHANGE_CAFE_NOT_SELECTED',
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jp=Button(
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file='./assets/jp/cafe/CHANGE_CAFE_NOT_SELECTED.png',
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area=(84, 89, 178, 109),
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search=(64, 69, 198, 129),
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color=(185, 193, 203),
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button=(84, 89, 178, 109),
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),
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)
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CHANGE_CAFE_SELECTED = ButtonWrapper(
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name='CHANGE_CAFE_SELECTED',
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jp=Button(
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file='./assets/jp/cafe/CHANGE_CAFE_SELECTED.png',
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area=(40, 87, 191, 112),
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search=(20, 67, 211, 132),
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color=(82, 105, 130),
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button=(40, 87, 191, 112),
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),
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)
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CHECK_REWARD = ButtonWrapper(
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name='CHECK_REWARD',
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jp=Button(
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@ -47,20 +87,20 @@ GET_REWARD_CLOSE = ButtonWrapper(
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name='GET_REWARD_CLOSE',
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jp=Button(
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file='./assets/jp/cafe/GET_REWARD_CLOSE.png',
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area=(891, 144, 917, 170),
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search=(871, 124, 937, 190),
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color=(173, 179, 189),
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button=(891, 144, 917, 170),
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area=(970, 134, 996, 160),
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search=(950, 114, 1016, 180),
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color=(172, 179, 188),
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button=(970, 134, 996, 160),
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),
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)
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GOT_REWARD = ButtonWrapper(
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name='GOT_REWARD',
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jp=Button(
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file='./assets/jp/cafe/GOT_REWARD.png',
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area=(609, 507, 672, 535),
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search=(589, 487, 692, 555),
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color=(174, 175, 174),
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button=(609, 507, 672, 535),
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area=(561, 501, 718, 556),
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search=(541, 481, 738, 576),
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color=(209, 210, 209),
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button=(561, 501, 718, 556),
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),
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)
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OCR_CAFE = ButtonWrapper(
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@ -7,11 +7,21 @@ from module.base.timer import Timer
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from module.base.button import ClickButton
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from module.base.utils.utils import area_offset
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from module.ocr.ocr import Digit
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from module.ui.switch import Switch
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from tasks.base.page import page_cafe
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from tasks.base.ui import UI
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from tasks.cafe.assets.assets_cafe import *
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SWITCH_CAFE = Switch('Cafe_switch')
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SWITCH_CAFE.add_state('off', CHANGE_CAFE_NOT_SELECTED)
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SWITCH_CAFE.add_state('on', CHANGE_CAFE_SELECTED)
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SWITCH_CAFE_SELECT = Switch('Cafe_switch_select')
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SWITCH_CAFE_SELECT.add_state('1', CAFE_FIRST)
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SWITCH_CAFE_SELECT.add_state('2', CAFE_SECOND)
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class CafeStatus(Enum):
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STUDENT_LIST = 0
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OCR = 1
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@ -61,7 +71,7 @@ class Cafe(UI):
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return [point for point in zip(*loc[::-1])]
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def _get_clickable_buttons(self, threshold=0.8, offset=(0, 0)):
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image = cv2.copyMakeBorder(self.device.image, 20, 20, 10, 60, cv2.BORDER_CONSTANT, value=(0, 0, 0))
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image = cv2.copyMakeBorder(self.device.image, 20, 20, 10, 80, cv2.BORDER_CONSTANT, value=(0, 0, 0))
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image = self._extract_clickable_from_image(image)
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points = self._match_clickable_points(image, threshold)
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points = self.merge_points(points)
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@ -123,16 +133,18 @@ class Cafe(UI):
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if self.appear_then_click(CHECK_REWARD):
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return CafeStatus.REWARD
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case CafeStatus.REWARD:
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if not self.appear(GET_REWARD_CLOSE):
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self.click_with_interval(CHECK_REWARD)
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return status
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if self.match_color(GOT_REWARD):
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self.device.click(GET_REWARD_CLOSE)
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return CafeStatus.GOT
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if not self.appear(GET_REWARD):
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return CafeStatus.OCR
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if self.match_color(GET_REWARD):
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self.device.click(GET_REWARD)
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self.click_with_interval(GET_REWARD)
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case CafeStatus.GOT:
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logger.info('Cafe reward have been got')
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self.appear_then_click(GET_REWARD_CLOSE)
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if not self.appear(GET_REWARD_CLOSE):
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return CafeStatus.CLICK
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case CafeStatus.CLICK:
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buttons = self._get_clickable_buttons(offset=(45, 10))
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@ -140,7 +152,7 @@ class Cafe(UI):
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logger.attr('Clickable', self.click)
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if not buttons:
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return CafeStatus.CHECK
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self.device.click(buttons[0])
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self.click_with_interval(buttons[0], interval=1)
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case CafeStatus.CHECK:
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buttons = self._get_clickable_buttons()
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if not self.is_adjust_on:
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@ -176,18 +188,22 @@ class Cafe(UI):
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is_reward_on = self.config.Cafe_Reward
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is_touch_on = self.config.Cafe_Touch
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self.is_adjust_on = self.config.Cafe_AutoAdjust
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is_second_cafe_on = self.config.Cafe_SecondCafe
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self.ui_ensure(page_cafe)
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status = CafeStatus.STUDENT_LIST
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loading_timer = Timer(2).start()
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action_timer = Timer(1.5, count=1) # cant be too fast
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check_timer = Timer(1, count=1)
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action_timer = Timer(1, count=1) # cant be too fast
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is_list = False
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is_reset = False
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is_second = False
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is_enable = is_reward_on or is_touch_on
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while is_enable:
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while 1:
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if not is_enable:
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break
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self.device.screenshot()
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if self.ui_additional():
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@ -198,7 +214,7 @@ class Cafe(UI):
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if not is_list and status == CafeStatus.STUDENT_LIST and self.appear(STUDENT_LIST):
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is_list = True
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loading_timer = Timer(5).start()
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loading_timer = Timer(3).start()
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continue
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if not is_reward_on and status == CafeStatus.OCR:
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@ -216,14 +232,37 @@ class Cafe(UI):
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is_reset = True
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continue
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if status == CafeStatus.CHECK and not check_timer.reached_and_reset():
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if is_second_cafe_on and not is_second and status == CafeStatus.FINISHED:
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if not SWITCH_CAFE.appear(main=self):
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logger.warning('Cafe switch not found')
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continue
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if SWITCH_CAFE.get(main=self) == 'off':
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SWITCH_CAFE.set('on', main=self)
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logger.info('Switching to second cafe')
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if not SWITCH_CAFE_SELECT.appear(main=self):
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logger.info('Cafe switch select not found')
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continue
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match (SWITCH_CAFE_SELECT.get(main=self)):
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case '1':
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if self.click_with_interval(CAFE_SECOND):
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continue
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case '2':
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logger.info('Cafe second arrived')
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SWITCH_CAFE.set('off', main=self)
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status = CafeStatus.STUDENT_LIST
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is_list = False
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is_second = True
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self.check = 0
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if action_timer.reached_and_reset():
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status = self._handle_cafe(status)
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logger.attr('Status', status)
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status = self._handle_cafe(status)
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if not is_second_cafe_on:
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if status is CafeStatus.FINISHED:
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break
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else:
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if is_second and status is CafeStatus.FINISHED:
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break
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self.config.task_delay(server_update=True, minute=180)
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@ -47,8 +47,8 @@ class Circle(UI):
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status = CircleStatus.GOT
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if action_timer.reached_and_reset():
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status = self._handle_circle(status)
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logger.attr('Status', status)
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status = self._handle_circle(status)
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if status is CircleStatus.FINISHED:
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break
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@ -146,8 +146,8 @@ class TacticalChallenge(UI):
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if not ui_timer.reached():
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continue
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if action_timer.reached_and_reset():
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status = self._handle_challenge(status)
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logger.attr('Status', status.name)
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status = self._handle_challenge(status)
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if status in (TCStatus.FINAL, TCStatus.FINISHED):
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break
|
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|
||||
|
||||
Loading…
Reference in New Issue
Block a user