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Author SHA1 Message Date
RedDeadDepresso
85448c50b8
Merge 850eee7783 into 2cad7ebbac 2024-01-08 08:48:12 +00:00
10 changed files with 28 additions and 96 deletions

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@ -368,9 +368,7 @@ class AzurLaneAutoScript:
return
try:
from module.device.platform.platform_windows import PlatformWindows
from deploy.Windows.alas import AlasManager
PlatformWindows(self.config).kill_process_by_regex("aas\.exe")
AlasManager().alas_kill()
except:
logger.error("Failed to stop AAS. It may be due to a lack of administrator privileges.")

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@ -186,6 +186,3 @@ class Device(Screenshot, Control, AppControl, Platform):
super().app_stop()
self.stuck_record_clear()
self.click_record_clear()
def back(self):
self.adb_shell("input keyevent 4")

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@ -1,12 +1,11 @@
from module.base.button import ButtonWrapper
from module.base.decorator import run_once, Config
from module.base.decorator import run_once
from module.base.timer import Timer
from module.exception import GameNotRunningError, GamePageUnknownError, RequestHumanTakeover
from module.exception import GameNotRunningError, GamePageUnknownError
from module.logger import logger
from module.ocr.ocr import Ocr, Digit
from module.ocr.ocr import Ocr
from tasks.base.main_page import MainPage
from tasks.base.page import Page, page_main
from tasks.login.assets.assets_login import LOGIN_LOADING, OCR_YEAR
from tasks.base.assets.assets_base_page import BACK
@ -14,16 +13,6 @@ class UI(MainPage):
ui_current: Page
ui_main_confirm_timer = Timer(0.2, count=2)
@Config.when(Emulator_GameLanguage='zhs')
def appear_trademark_year(self):
ocr_year = Digit(OCR_YEAR).ocr_single_line(self.device.image)
return ocr_year == 2023
@Config.when(Emulator_GameLanguage=None)
def appear_trademark_year(self):
ocr_year = Digit(OCR_YEAR).ocr_single_line(self.device.image)
return ocr_year == 2021
def ui_page_appear(self, page):
"""
Args:
@ -61,7 +50,6 @@ class UI(MainPage):
timeout = Timer(10, count=20).start()
back_timer = Timer(0.5, count=2)
u2_back = True
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
@ -90,19 +78,8 @@ class UI(MainPage):
timeout.reset()
continue
if back_timer.reached_and_reset():
# this might be bad but it works
if self.match_color(LOGIN_LOADING, interval=5, threshold=80) or self.appear_trademark_year():
from tasks.login.login import Login
Login(self.config, self.device).handle_app_login()
timeout.reset()
continue
logger.info("Unknown page, try to back")
if u2_back:
self.device.back()
u2_back = False
else:
self.device.click(BACK)
u2_back = True
app_check()
minicap_check()
@ -130,7 +107,7 @@ class UI(MainPage):
self.interval_clear(list(Page.iter_check_buttons()))
# loading_timer = Timer(0.5)
back_timer = Timer(10, 10)
logger.hr(f"UI goto {destination}")
while 1:
if skip_first_screenshot:
@ -149,7 +126,6 @@ class UI(MainPage):
# Destination page
if self.ui_page_appear(destination):
logger.info(f'Page arrive: {destination}')
self.close_popup(destination.check_button)
if self.ui_page_confirm(destination):
logger.info(f'Page arrive confirm {destination}')
break
@ -161,7 +137,6 @@ class UI(MainPage):
continue
if self.appear(page.check_button, interval=5):
logger.info(f'Page switch: {page} -> {page.parent}')
self.close_popup(page.check_button)
# self.handle_lang_check(page)
if self.ui_page_confirm(page):
logger.info(f'Page arrive confirm {page}')
@ -177,15 +152,6 @@ class UI(MainPage):
if self.ui_additional():
continue
back_timer.start()
if back_timer.reached_and_reset():
if self.match_color(LOGIN_LOADING, interval=5, threshold=80) or self.appear_trademark_year():
from tasks.login.login import Login
Login(self.config, self.device).handle_app_login()
continue
self.device.back()
logger.info("Unknown page, try to back")
# Reset connection
Page.clear_connection()
@ -210,7 +176,6 @@ class UI(MainPage):
if self.ui_current == destination:
logger.info("Already at %s" % destination)
self.close_popup(destination.check_button)
return False
else:
logger.info("Goto %s" % destination)
@ -434,18 +399,3 @@ class UI(MainPage):
button (Button):
"""
pass
def close_popup(self, check_button):
if not self.match_color(check_button):
timer = Timer(5, 5).start()
wait = Timer(1).start()
while 1:
self.device.screenshot()
if self.match_color(check_button) or not self.appear(check_button):
break
self.device.back()
if timer.reached():
logger.error("Failed to close popup")
raise RequestHumanTakeover
while not wait.reached():
pass

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@ -51,24 +51,6 @@ LOGIN_LOADING = ButtonWrapper(
button=(34, 682, 60, 707),
),
)
OCR_YEAR = ButtonWrapper(
name='OCR_YEAR',
jp=None,
en=Button(
file='./assets/en/login/OCR_YEAR.png',
area=(377, 689, 414, 701),
search=(357, 669, 434, 720),
color=(160, 157, 158),
button=(377, 689, 414, 701),
),
zht=Button(
file='./assets/zht/login/OCR_YEAR.png',
area=(377, 689, 414, 701),
search=(357, 669, 434, 720),
color=(160, 157, 158),
button=(377, 689, 414, 701),
),
)
SURVEY = ButtonWrapper(
name='SURVEY',
jp=None,

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@ -1,9 +1,11 @@
from module.base.timer import Timer
from module.base.decorator import Config
from module.exception import GameNotRunningError
from module.logger import logger
from tasks.base.page import page_main
from tasks.base.ui import UI
from tasks.login.assets.assets_login import LOGIN_CONFIRM, LOGIN_LOADING, UPDATE
from tasks.login.assets.assets_login import LOGIN_CONFIRM, LOGIN_LOADING, UPDATE, SURVEY
from tasks.base.assets.assets_base_page import MAIN_GO_TO_MAIL
class Login(UI):
@ -29,11 +31,20 @@ class Login(UI):
return True
return False
@Config.when(Emulator_GameLanguage='en')
def _handle_survey(self):
if self.appear_then_click(SURVEY):
return True
return False
@Config.when(Emulator_GameLanguage=None)
def _handle_survey(self):
pass
logger.hr('App login')
orientation_timer = Timer(5)
startup_timer = Timer(5).start()
app_timer = Timer(5).start()
back_timer = Timer(2).start()
login_success = False
while 1:
@ -62,11 +73,10 @@ class Login(UI):
break
# Watch resource downloading and loading
loading = False
if self.match_color(LOGIN_LOADING, interval=5, threshold=45):
logger.info('Game resources downloading or loading')
self.device.stuck_record_clear()
loading = True
# Login
if self.appear_then_click(LOGIN_CONFIRM):
login_success = True
@ -80,10 +90,14 @@ class Login(UI):
# continue
if self.appear_then_click(UPDATE):
continue
if _handle_survey(self):
continue
if self.ui_additional():
continue
if not loading and back_timer.reached_and_reset() and not self.appear_trademark_year():
self.device.back()
# press emulator back button when random popup in main
if self.appear(MAIN_GO_TO_MAIL) and not self.match_color(MAIN_GO_TO_MAIL):
self.device.u2.press("back")
continue
return True

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@ -114,7 +114,6 @@ class Schedule(ScheduleUI):
def run(self):
self.ui_ensure(page_schedule)
self.task = self.valid_task
self.set_clickx()
action_timer = Timer(0.5, 1)
status = ScheduleStatus.OCR

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@ -1,5 +1,4 @@
from module.base.timer import Timer
from module.base.decorator import Config
from module.logger import logger
from module.ocr.ocr import DigitCounter
from tasks.base.ui import UI
@ -8,19 +7,12 @@ from tasks.schedule.assets.assets_schedule import *
from tasks.schedule.scroll_select import ScrollSelect
import numpy as np
SCROLL_SELECT = ScrollSelect(window_button=SCROLL, first_item_button=FIRST_ITEM, expected_button=LOCATIONS, clickx=1116)
xs = np.linspace(299, 995, 3, dtype=int)
ys = np.linspace(268, 573, 3, dtype=int)
class ScheduleUI(UI):
@Config.when(Emulator_GameLanguage='jp')
def set_clickx(self):
SCROLL_SELECT.clickx = 1114
@Config.when(Emulator_GameLanguage=None)
def set_clickx(self):
pass
def select_then_check(self, dest_enter: ButtonWrapper, dest_check: ButtonWrapper):
timer = Timer(8, 10).start()
while 1:

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@ -33,10 +33,10 @@ class TacticalChallenge(TacticalChallengeUI):
return self.config.stored.TacticalChallengeTicket.value
def _player_select(self, select):
if not select:
if select:
return random.choice(self.select_players)
else:
return self.select_players[select-1]
return self.select_players[select]
def _handle_challenge(self, status):
match status: