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mirror of https://github.com/TheFunny/ArisuAutoSweeper synced 2025-12-16 22:05:12 +00:00

style: format

This commit is contained in:
YoursFunny 2024-01-15 19:25:15 +08:00
parent e5f91e0c0a
commit e6a3b79733
Signed by: YoursFunny
GPG Key ID: 207EDC3CD5B40F9C
13 changed files with 124 additions and 115 deletions

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@ -1,7 +1,7 @@
from module.base.base import ModuleBase
from module.base.timer import Timer
from tasks.base.assets.assets_base_popup import *
from tasks.base.assets.assets_base_page import LOADING_CHECK
from tasks.base.assets.assets_base_popup import *
class PopupHandler(ModuleBase):
@ -123,4 +123,3 @@ class PopupHandler(ModuleBase):
return True
return False

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@ -5,10 +5,10 @@ from module.base.utils import get_color
from module.exception import GameNotRunningError, GamePageUnknownError, RequestHumanTakeover
from module.logger import logger
from module.ocr.ocr import Ocr, Digit
from tasks.base.assets.assets_base_page import BACK
from tasks.base.main_page import MainPage
from tasks.base.page import Page, page_main
from tasks.login.assets.assets_login import LOGIN_LOADING, OCR_YEAR
from tasks.base.assets.assets_base_page import BACK
class UI(MainPage):
@ -191,7 +191,6 @@ class UI(MainPage):
logger.info("Unknown page, try to back")
back_timer.reset()
# Reset connection
Page.clear_connection()

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@ -18,6 +18,7 @@ class Login(UI):
GameTooManyClickError:
GameNotRunningError:
"""
def _page_main_twice_confirm():
if self.ui_page_appear(page_main):
timer = Timer(1).start()

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@ -1,19 +1,19 @@
from enum import Enum
from module.base.timer import Timer
from module.exception import RequestHumanTakeover
from module.logger import logger
from tasks.mission.ui import MissionUI, CommissionsUI, SWITCH_QUEST
from tasks.stage.ap import AP
from tasks.cafe.cafe import Cafe
from tasks.circle.circle import Circle
from tasks.task.task import Task
from tasks.mail.mail import Mail
from tasks.item.data_update import DataUpdate
import json
import math
from filelock import FileLock
from datetime import datetime, timedelta
from enum import Enum
from filelock import FileLock
from module.base.timer import Timer
from module.logger import logger
from tasks.cafe.cafe import Cafe
from tasks.circle.circle import Circle
from tasks.item.data_update import DataUpdate
from tasks.mail.mail import Mail
from tasks.mission.ui import MissionUI, CommissionsUI, SWITCH_QUEST
from tasks.task.task import Task
class MissionStatus(Enum):
AP = 0 # Calculate AP and decide to terminate Mission module or not
@ -196,7 +196,8 @@ class Mission(MissionUI, CommissionsUI):
Check if AP related modules such as cafe, circle, task, mail are enabled and run them if they are.
task_call only works after the current task is finished so is not suitable.
"""
cafe_reward = self.config.cross_get(["Cafe", "Scheduler", "Enable"]) and self.config.cross_get(["Cafe", "Cafe", "Reward"])
cafe_reward = self.config.cross_get(["Cafe", "Scheduler", "Enable"]) and self.config.cross_get(
["Cafe", "Cafe", "Reward"])
circle = self.config.cross_get(["Circle", "Scheduler", "Enable"])
task = self.config.cross_get(["Task", "Scheduler", "Enable"])
mail = self.config.cross_get(["Mail", "Scheduler", "Enable"])
@ -280,4 +281,3 @@ class Mission(MissionUI, CommissionsUI):
# delay mission to 7 hours if there are still stages in the queue
self.config.task_delay(minute=420) if self.task else self.config.task_delay(server_update=True)

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@ -1,7 +1,7 @@
from module.base.timer import Timer
from module.logger import logger
from module.ui.switch import Switch
from module.ocr.ocr import Digit
from module.ui.switch import Switch
from tasks.base.assets.assets_base_page import BACK, MISSION_CHECK, EVENT_CHECK, WORK_GO_TO_EVENT
from tasks.base.page import page_mission, page_commissions, page_work # ,page_event
from tasks.base.ui import UI
@ -136,8 +136,10 @@ class MissionUI(UI, AP):
while not timer.reached_and_reset():
pass
class CommissionsUI(UI, AP):
"""Works the same way as select_bounty"""
def select_commission(self, mode):
if mode == "CR":
dest_enter, dest_check = SELECT_CR, CHECK_CR

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@ -2,9 +2,9 @@ from enum import Enum
from module.base.timer import Timer
from module.logger import logger
from tasks.tactical_challenge.assets.assets_tactical_challenge import *
from tasks.momotalk.ui import MomoTalkUI
class MomoTalkStatus(Enum):
OPEN = 0
SORT = 1
@ -13,6 +13,7 @@ class MomoTalkStatus(Enum):
STORY = 4
FINISHED = -1
class MomoTalk(MomoTalkUI):
def handle_momotalk(self, status):
match status:
@ -58,4 +59,3 @@ class MomoTalk(MomoTalkUI):
break
self.config.task_delay(server_update=True)

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@ -28,6 +28,7 @@ REPLY_TEMPLATE = REPLY.matched_button.image
STORY_TEMPLATE = STORY.matched_button.image
CHATTING_TEMPLATE = CHATTING.matched_button.image
class MomoTalkUI(UI):
def __init__(self, config, device):
super().__init__(config, device)
@ -184,5 +185,3 @@ class MomoTalkUI(UI):
while not timer.reached_and_reset():
pass
break

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@ -1,14 +1,14 @@
import re
from enum import Flag
from module.base.timer import Timer
from module.exception import RequestHumanTakeover
from module.logger import logger
from tasks.base.assets.assets_base_page import BACK
from tasks.base.assets.assets_base_page import SCHEDULE_CHECK
from tasks.base.page import page_schedule
from tasks.schedule.ui import ScheduleUI
from tasks.base.assets.assets_base_page import SCHEDULE_CHECK
import re
class ScheduleStatus(Flag):
OCR = 0
@ -28,7 +28,8 @@ class Schedule(ScheduleUI):
for choice in choices:
location, classrooms = schedule_config[choice]["Location"], schedule_config[choice]["Classrooms"]
if location == "None" or not classrooms or (isinstance(classrooms, str) and classrooms.replace(" ", "") == ""):
if location == "None" or not classrooms or (
isinstance(classrooms, str) and classrooms.replace(" ", "") == ""):
continue
elif isinstance(classrooms, int):
classrooms_list = [str(classrooms)]

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@ -3,8 +3,8 @@ Original Author: sanmusen214(https://github.com/sanmusen214)
Adapted from https://github.com/sanmusen214/BAAH/blob/1.2/modules/AllTask/SubTask/ScrollSelect.py
"""
from module.logger import logger
from module.base.timer import Timer
from module.logger import logger
class ScrollSelect:
@ -30,7 +30,9 @@ class ScrollSelect:
finalclick: bool
Whether to click on clickx and the last row after the sliding ends
"""
def __init__(self, window_button, first_item_button, expected_button, clickx, swipeoffsetx=-100, finalclick=True) -> None:
def __init__(self, window_button, first_item_button, expected_button, clickx, swipeoffsetx=-100,
finalclick=True) -> None:
# TODO: Actually, only concerned about the height of one element, completely displaying the Y of the first button, completely displaying the Y of the bottom button, the number of complete elements that the window can contain, the height of the last element in the window, and the left offset and response distance.
self.window_starty = window_button.area[1]
self.window_endy = window_button.area[3]
@ -54,7 +56,8 @@ class ScrollSelect:
main.device.swipe((x1, y1), (x1, y1 - (distance + responsey)), duration=2)
else:
# Effective swipe distance for the Chinese server is 60
main.device.swipe((x1, y1), (x1, int(y1 - (distance + responsey - 4 * (1 + distance / 100)))), duration=1 + distance / 100)
main.device.swipe((x1, y1), (x1, int(y1 - (distance + responsey - 4 * (1 + distance / 100)))),
duration=1 + distance / 100)
def select_location(self, main, target_index) -> None:
click_coords = main.device.click_methods.get(main.config.Emulator_ControlMethod, main.device.click_adb)
@ -86,7 +89,8 @@ class ScrollSelect:
scrolltotal_distance = (target_index - itemcount) * self.itemheight + hiddenlastitemheight
logger.info("Height hidden by the last element: %d" % hiddenlastitemheight)
# First, slide up the hidden part, add a little distance to let the system recognize it as a swipe event
self.compute_swipe(main, self.clickx + self.swipeoffsetx, scroll_start_from_y, hiddenlastitemheight, self.responsey)
self.compute_swipe(main, self.clickx + self.swipeoffsetx, scroll_start_from_y, hiddenlastitemheight,
self.responsey)
logger.info(f"Swipe distance: {hiddenlastitemheight}")
# Update scrolltotal_distance
scrolltotal_distance -= hiddenlastitemheight
@ -97,11 +101,13 @@ class ScrollSelect:
else:
scroll_distance = (itemcount - 1) * self.itemheight
while scroll_distance <= scrolltotal_distance:
self.compute_swipe(main, self.clickx + self.swipeoffsetx, scroll_start_from_y, scroll_distance, self.responsey)
self.compute_swipe(main, self.clickx + self.swipeoffsetx, scroll_start_from_y, scroll_distance,
self.responsey)
scrolltotal_distance -= scroll_distance
if scrolltotal_distance > 5:
# Last slide
self.compute_swipe(main, self.clickx + self.swipeoffsetx, scroll_start_from_y, scrolltotal_distance, self.responsey)
self.compute_swipe(main, self.clickx + self.swipeoffsetx, scroll_start_from_y, scrolltotal_distance,
self.responsey)
if self.finalclick:
# Click on the last row
self.run_until(main,
@ -146,4 +152,3 @@ class ScrollSelect:
timer = Timer(0.5).start()
while not timer.reached_and_reset():
pass

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@ -1,17 +1,19 @@
from module.base.timer import Timer
import numpy as np
from module.base.decorator import Config
from module.base.timer import Timer
from module.logger import logger
from module.ocr.ocr import DigitCounter
from tasks.base.ui import UI
from tasks.base.assets.assets_base_page import SCHEDULE_CHECK
from tasks.base.ui import UI
from tasks.schedule.assets.assets_schedule import *
from tasks.schedule.scroll_select import ScrollSelect
import numpy as np
SCROLL_SELECT = ScrollSelect(window_button=SCROLL, first_item_button=FIRST_ITEM, expected_button=LOCATIONS, clickx=1116)
xs = np.linspace(299, 995, 3, dtype=int)
ys = np.linspace(268, 573, 3, dtype=int)
class ScheduleUI(UI):
@Config.when(Emulator_GameLanguage='jp')
def set_clickx(self):

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@ -1,7 +1,6 @@
from enum import Flag
from module.base.timer import Timer
from module.exception import RequestHumanTakeover
from module.logger import logger
from module.ui.switch import Switch
from tasks.base.assets.assets_base_page import BACK
@ -18,6 +17,7 @@ class ShopStatus(Flag):
END = 4
FINISH = -1
class Shop(ShopUI):
@property
def shop_info(self):

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@ -1,7 +1,7 @@
import numpy as np
from module.base.timer import Timer
from module.base.base import ModuleBase
from module.base.timer import Timer
from module.base.utils import area_size
from module.logger import logger
from module.ocr.ocr import DigitCounter
@ -16,6 +16,7 @@ ITEM_POSITIONS = {
17: (650, 460), 18: (805, 460), 19: (960, 460), 20: (1110, 460),
}
class ShopUI(UI):
def __init__(self, config, device):
super().__init__(config, device)
@ -109,7 +110,8 @@ class ShopUI(UI):
self.swipe_flags[8], self.swipe_flags[16] = False, False
def make_purchase(self):
if self.match_color(PURCHASE) and self.select_then_check(PURCHASE, CONFIRM_PURCHASE) and self.appear_then_click(CONFIRM_PURCHASE):
if self.match_color(PURCHASE) and self.select_then_check(PURCHASE, CONFIRM_PURCHASE) and self.appear_then_click(
CONFIRM_PURCHASE):
return True
logger.warning("No items were selected. Unable to purchase.")
return False
@ -135,4 +137,3 @@ class ShopUI(UI):
logger.warning('Invalid count')
return False
return count