fix(bounty): add 2 new options (road, mansion) and ui assets
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After Width: | Height: | Size: 9.9 KiB |
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After Width: | Height: | Size: 9.8 KiB |
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Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 10 KiB |
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After Width: | Height: | Size: 5.7 KiB |
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After Width: | Height: | Size: 5.7 KiB |
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Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 5.6 KiB |
@@ -169,6 +169,16 @@ Schoolhouse:
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value: 0
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value: 0
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option: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]
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option: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]
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Count: 2
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Count: 2
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Road:
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Stage:
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value: 0
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option: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]
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Count: 0
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Mansion:
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Stage:
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value: 0
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option: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]
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Count: 0
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Scrimmage:
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Scrimmage:
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OnError:
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OnError:
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@@ -21,10 +21,12 @@ class BountyStatus(Flag):
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class Bounty(BountyUI):
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class Bounty(BountyUI):
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@property
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@property
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def bounty_info(self):
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def bounty_info(self):
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bounty = (SELECT_HIGHWAY, SELECT_DESERT_RAILROAD, SELECT_SCHOOLHOUSE)
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bounty = (SELECT_HIGHWAY, SELECT_DESERT_RAILROAD, SELECT_SCHOOLHOUSE, SELECT_ROAD, SELECT_MANSION)
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check = (CHECK_HIGHWAY, CHECK_DESERT_RAILROAD, CHECK_SCHOOLHOUSE)
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check = (CHECK_HIGHWAY, CHECK_DESERT_RAILROAD, CHECK_SCHOOLHOUSE, CHECK_ROAD, CHECK_MANSION)
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stage = (self.config.Highway_Stage, self.config.DesertRailroad_Stage, self.config.Schoolhouse_Stage)
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stage = (self.config.Highway_Stage, self.config.DesertRailroad_Stage, self.config.Schoolhouse_Stage,
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count = (self.config.Highway_Count, self.config.DesertRailroad_Count, self.config.Schoolhouse_Count)
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self.config.Road_Stage, self.config.Mansion_Stage)
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count = (self.config.Highway_Count, self.config.DesertRailroad_Count, self.config.Schoolhouse_Count,
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self.config.Road_Count, self.config.Mansion_Count)
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info = zip(bounty, check, stage, count)
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info = zip(bounty, check, stage, count)
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return filter(lambda x: x[3] > 0, info)
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return filter(lambda x: x[3] > 0, info)
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