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fix: player selection in tactical challenge

This commit is contained in:
RedDeadDepresso 2024-01-08 19:11:19 +00:00
parent 56aab11f52
commit df43305ade

View File

@ -33,10 +33,10 @@ class TacticalChallenge(TacticalChallengeUI):
return self.config.stored.TacticalChallengeTicket.value
def _player_select(self, select):
if select:
if not select:
return random.choice(self.select_players)
else:
return self.select_players[select]
return self.select_players[select-1]
def _handle_challenge(self, status):
match status: