1
0
mirror of https://github.com/TheFunny/ArisuAutoSweeper synced 2026-06-10 02:34:51 +00:00

Upload code

This commit is contained in:
2023-11-01 15:33:35 +08:00
commit 6860f2eb72
415 changed files with 50990 additions and 0 deletions
@@ -0,0 +1,157 @@
import random
from enum import Enum
from module.base.timer import Timer
from module.logger import logger
from module.ocr.ocr import DigitCounter
from module.ui.switch import Switch
from tasks.base.page import page_tactical_challenge
from tasks.base.ui import UI
from tasks.tactical_challenge.assets.assets_tactical_challenge import *
SWITCH_SKIP = Switch('Skip_switch')
SWITCH_SKIP.add_state('on', SKIP_ON)
SWITCH_SKIP.add_state('off', SKIP_OFF)
class TCStatus(Enum):
"""
Tactical challenge status
"""
REWARD = 0
OCR = 1
SELECT = 2
PREPARE = 3
SKIP = 4
START = 5
RESULT = 6
WIN = 7
LOSE = 8
FINAL = 9
FINISHED = -1
class TacticalChallenge(UI):
select_players = (PLAYER_SELECT_FIRST, PLAYER_SELECT_SECOND, PLAYER_SELECT_THIRD)
def _get_ticket(self):
"""
Page:
in: page_tactical_challenge
"""
ocr = DigitCounter(OCR_TICKET).ocr_single_line(self.device.image)
# number of tickets remaining
ticket, _, total = ocr
if total == 0:
logger.warning('Invalid ticket')
return False, 5
logger.attr('Ticket', ticket)
return True, ticket
def _get_reward(self):
if self.match_color(GET_REWARD_DAILY):
self.device.click(GET_REWARD_DAILY)
logger.info('Get tc daily reward')
return True
if self.match_color(GET_REWARD_CREDIT):
self.device.click(GET_REWARD_CREDIT)
logger.info('Get tc credit reward')
return True
if self.match_color(GOT_REWARD_DAILY) and self.match_color(GOT_REWARD_CREDIT):
logger.info('Both tc reward got')
return True
return False
def _set_skip(self):
"""
Set skip switch to on
:returns: True if switch is set, False if switch not found
"""
if not SWITCH_SKIP.appear(main=self):
logger.info('Skip switch not found')
return False
SWITCH_SKIP.set('on', main=self)
return True
def _player_select(self, select):
if select:
return random.choice(self.select_players)
else:
return self.select_players[select]
def _handle_challenge(self, status):
match status:
case TCStatus.REWARD:
if self._get_reward():
return TCStatus.OCR
case TCStatus.OCR:
is_valid, ticket = self._get_ticket()
if not is_valid:
return status
if ticket == 0:
return TCStatus.FINISHED
return TCStatus.SELECT
case TCStatus.SELECT:
self.appear_then_click(self.select)
if self.appear(PREPARE_CHALLENGE):
return TCStatus.PREPARE
case TCStatus.PREPARE:
self.appear_then_click(PREPARE_CHALLENGE)
if not self.appear(PREPARE_CHALLENGE):
return TCStatus.SKIP
case TCStatus.SKIP:
if not self._set_skip():
return TCStatus.SKIP
return TCStatus.START
case TCStatus.START:
self.appear_then_click(START_CHALLENGE)
if not self.appear(START_CHALLENGE):
return TCStatus.RESULT
case TCStatus.RESULT:
if self.appear_then_click(CHALLENGE_WIN):
return TCStatus.WIN
if self.appear_then_click(CHALLENGE_LOSE):
return TCStatus.LOSE
case TCStatus.WIN | TCStatus.LOSE:
if self.appear(CHALLENGE_WIN) or self.appear(CHALLENGE_LOSE):
return TCStatus.RESULT
is_valid, ticket = self._get_ticket()
if not is_valid:
return status
if ticket == 0:
return TCStatus.FINISHED
return TCStatus.FINAL
case TCStatus.FINAL | TCStatus.FINISHED:
return status
case _:
logger.warning(f'Invalid status: {status}')
return status
def run(self):
self.ui_ensure(page_tactical_challenge)
self.select = self._player_select(self.config.TacticalChallenge_PlayerSelect)
status = TCStatus.REWARD
action_timer = Timer(1, count=1)
# ensure reward can be clicked
ui_timer = Timer(2).start()
while 1:
self.device.screenshot()
if self.ui_additional():
continue
if not ui_timer.reached():
continue
if action_timer.reached_and_reset():
status = self._handle_challenge(status)
logger.attr('Status', status.name)
if status in (TCStatus.FINAL, TCStatus.FINISHED):
break
if status is TCStatus.FINISHED:
self.config.task_delay(server_update=True)
else:
self.config.task_delay(minute=1)