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fix: schedule

This commit is contained in:
RedDeadDepresso 2024-01-08 19:59:09 +00:00
parent 8fc6d1fedc
commit 4164262753

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@ -8,12 +8,12 @@ from tasks.schedule.assets.assets_schedule import *
from tasks.schedule.scroll_select import ScrollSelect from tasks.schedule.scroll_select import ScrollSelect
import numpy as np import numpy as np
SCROLL_SELECT = ScrollSelect(window_button=SCROLL, first_item_button=FIRST_ITEM, expected_button=LOCATIONS, clickx=1114) SCROLL_SELECT = ScrollSelect(window_button=SCROLL, first_item_button=FIRST_ITEM, expected_button=LOCATIONS, clickx=1116)
xs = np.linspace(299, 995, 3, dtype=int) xs = np.linspace(299, 995, 3, dtype=int)
ys = np.linspace(268, 573, 3, dtype=int) ys = np.linspace(268, 573, 3, dtype=int)
class ScheduleUI(UI): class ScheduleUI(UI):
@Config.when(Emulator_GameLanguage='en') @Config.when(Emulator_GameLanguage='jp')
def set_clickx(self): def set_clickx(self):
SCROLL_SELECT.clickx = 1114 SCROLL_SELECT.clickx = 1114